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Fantasy Flight Games  |  SKU: FFGTI07

Twilight Imperium (Fourth Edition)

$176.95 CAD
This item is available for pre-order. Orders will be fulfilled in order received. We will contact you if the item is unavailable.

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Description

Designer Christian T. Petersen
Publisher Fantasy Flight Games
Players 3-6
Playtime 240-480 mins
Suggested Age 14 and up
Expansion Twilight Imperium (Fourth Edition): Prophecy of Kings

Accessories

Folded Space - Twilight Imperium 4th Edition
E-Raptor - Insert Twilight Imperium™ (4th Edition)
Broken Token - Imperious Twilight Organizer
Twilight Imperium Promotional Kit
Laserox - Twilight Treasury - Compatible with Twilight Imperium (Fourth Edition)
Laserox - Twilight Treasury Upgrade Kit - Compatible with Twilight Imperium (Fourth Edition) and Expansion
Laserox - Fleet Movement Stand (3 units)
Laserox - Fleet Movement Stand Large (3 units)
Laserox - Twilight Imperium Map Frame
Laserox - Twilight Imperium Map Frame (3 Player Module)
Laserox - Twilight Imperium: Infantry & Fighter Tokens
Laserox - Twilight Imperium: Commodity & Trade Tokens
Laserox - Twilight Imperium: Command & Control Tokens


Description from the publisher:

Twilight Imperium (Fourth Edition) is a game of galactic conquest in which three to six players take on the role of one of seventeen factions vying for galactic domination through military might, political maneuvering, and economic bargaining. Every faction offers a completely different play experience, from the wormhole-hopping Ghosts of Creuss to the Emirates of Hacan, masters of trade and economics. These seventeen races are offered many paths to victory, but only one may sit upon the throne of Mecatol Rex as the new masters of the galaxy.

No two games of Twilight Imperium are ever identical. At the start of each galactic age, the game a board is uniquely and strategically constructed using 51 galaxy tiles that feature everything from lush new planets and supernovas to asteroid fields and gravity rifts. Players are dealt a hand of these tiles and take turns creating the galaxy around Mecatol Rex, the capital planet seated in the center of the board. An ion storm may block your race from progressing through the galaxy while a fortuitously placed gravity rift may protect you from your closest foes. The galaxy is yours to both craft and dominate.

A round of Twilight Imperium begins with players selecting one of eight strategy cards that both determine player order and give their owner a unique strategic action for that round. These may do anything from providing additional command tokens to allowing a player to control trade throughout the galaxy. After these roles are selected, players take turns moving their fleets from system to system, claiming new planets for their empire, and engaging in warfare and trade with other factions. At the end of a turn, players gather in a grand council to pass new laws and agendas, shaking up the game in unpredictable ways.

After every player has passed their turn, players move up the victory track by checking to see whether they have completed any objectives throughout the turn and scoring them. Objectives are determined by setting up ten public objective cards at the start of each game, then gradually revealing them with every round. Every player also chooses between two random secret objectives at the start of the game, providing victory points achievable only by the holder of that objective. These objectives can be anything from researching new technologies to taking your neighbor's home system. At the end of every turn, a player can claim one public objective and one secret objective. As play continues, more of these objectives are revealed and more secret objectives are dealt out, giving players dynamically changing goals throughout the game. Play continues until a player reaches ten victory points.

Customer Reviews

Based on 9 reviews
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P
Patrick

Good game

L
Lucas Strom
Amazing

Best game I own

S
Scotty Duong
Amazing game!!

Highly recommend

C
Cory Adrian
Loved TI3, ADORE TI4

Man this game really cleaned up the rough edges of the 3rd edition. A puzzle with so many possibilities every time you play. The game is an excellent diplomatic, extortion, war mongering vehicle that hands you the tools you need to play against your friends... not just the faction your friends chose, but actually play your friends. And that's what gives each game so many memorable moments.

K
Kyle harder
It's literally the Best Game Ever

Me and my friends have played Dozens and Dozens of board games, and 4/5 of us agree TI is the best game we've ever played. This game is an event it takes all day. But its glorious. We play up to 3 times a year and have got a second hand trophy we pass around now. Its hard to explain but the reason I think its great is the feeling of community when playing the 6 of you are all stuck in this galaxy together and have to navigate the delicate web of diplomacy you all created. Causing fits of laughter across the table when you propose the worst possible trade deal imaginable to your neighbor, or when reinforcements never ended up arriving after all. its 10/10