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Histogame  |  SKU: HIS03101

Wir sind das Volk! (Import)

$59.95 CAD
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Description

Designers
Publisher Histogame
Players 2
Playtime 150 mins
Suggested Age 12 and up
Honors
Expansion Wir sind das Volk!: 2+2

Note: This game includes English and German.  For a preview, English rule can be found here.

1949: Germany, still in ruins from WWII, is split in two, as the Iron Curtain of the Cold War descends. East Germany and West Germany become bitter rivals, each wanting to show its system is superior. Which will reconstruct quicker? Which will make its people happier? Socialism vs Capitalism; collectivism vs individualism - which will triumph?

Wir sind das Volk! ("We are the people!" — the main slogan of the East German demonstrators in 1989) recreates the history of the divided Germany, from the Berlin Airlift to the fall of the Berlin Wall. Flowing from how the 84 individually designed action cards are played, each game is different. There are many possible strategies. Will East Germany build the Wall or stem the exodus of its citizens another way?

East vs West: as a player, you take the role of East or West Germany. Use your action cards wisely. Build up your economy and increase the living standards of your people. Don’t fall behind, or you will face widespread unrest. Also win the contest for international prestige. Precise planning is the key to victory. But be careful! Even the best plans may be derailed by events like the 1973 Oil Crisis or the Monday demos. Mass protests, that may seal your fate, are always on the horizon.

Customer Reviews

Based on 3 reviews
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Emil Dafinov
Great CDG with a twist on the Twilight Struggle formula

Really enjoying this one, especially because it doesn't copy the Twilight Struggle formula, as a lot of other CDGs do.
It is perhaps a little fiddly, but very enjoyable when you wrap your head around it.

C
Christoph Burg
Great Card Driven Game

Nice implementation of the system that was pioneered by twilight struggle.

P
Phil Campeau
A perfect CDG

This is hands down the best card driven game I’ve ever played. There is no question I’ve played Twilight Struggle, Labyrinth, Washington’s War, 1960, and plenty of others. This one takes the cake.

Most ingenious of all is the use of an open card display. Instead of having just a hand of cards, now you’re drafting from an open display sure, you might really want that card, but there’s no way you can let your opponent get that other one. Or does he even want to use that one? Arrrrg!

Brilliant design. I’ve played over 20 times and I just keep discovering more.